#80 of the 82 Hottest EdTech Tools of 2017 According to Education Experts –
80. Osmo – Play Beyond the Screen
As nominated by Nikolaos Chatzopoulos of Tech Trends 4 Teachers.
Osmo is an award-winning game system that will change the way your child interacts with the iPad by opening it up to hands-on play. Tangible Play Inc. – the business behind the Osmo brand – was founded in 2013 by Pramod Sharma and Jerome Scholler, who set out to create “something awesome that inspires the youngest generation,” while at the same time addressing a concern of many parents about how to have their children interact with technology without losing the value of hands-on play.